![]() ![]() We’ve seen it happen myriad times it’s no surprise that the survival game is practically the synonymous with “endless early access”. At its core, the genre is one of scavenging and management, man vs nature abstracted.Įxcept the wide open possibilities and the Minecraft foundation means it’s also a genre where things can go very wrong, where ambitions and features can bloat and never coalesce in a satisfying manner. Minecraft set the template, but it’s a game that has grown far beyond the typical entry to the genre. No doubt it’s a sub genre with a lot of poorly done games within, but at its core, the concept is a compelling one. The dreaded “survival game” gets a bad rap, IMO. ![]()
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